Game 1 · Wiki
LoopLoot Dungeon
Voxel dungeon auto-chess — draft a crew, auto-battle through the rooms, bank your gold before you bust.

Heroes
19 to draft
Enemies
9 types
Token gate
100k $LOOP
Normal runs
free
Weekly event split
40% burn · 40% rewards · 10% jackpot · 10% treasury
How to play LoopLoot Dungeon
Dungeon is a voxel auto-chess. You draft a crew of degens, position them on the board, and they auto-battle room by room through the dungeon. The twist is the push-your-luck: every room you clear, your gold grows — but so does the risk. Bank it before you bust.
The loop
- Draft. Spend gold to recruit heroes from the shop. Each has a role (frontline / damage / support / tempo) and a rarity — pair duplicates and roles for stronger synergies.
- Position. Place your crew on the board. Frontline up top to soak hits, damage and support behind them. Positioning is the skill — there's no clicking in the fight.
- Auto-battle. The room plays itself. Your placement and draft decide it.
- Push or bank. After a room, choose to dive deeper for more gold (and tougher enemies) or bank what you've earned and lock it in. Greed is good — until it isn't.
Roles
- Frontline — high HP + taunt. They hold the line so the rest survive.
- Damage — your win condition. Keep them alive and firing.
- Support — heals, shields, buffs. Quietly decides long fights.
- Tempo — disruptors and specialists that swing the rhythm of a room.
Rooms
The dungeon is a route of rooms you choose between — fights, elites, chests, traps, altars, and a boss. Higher risk rooms pay more. Read the route: a chest after a hard fight is a reward; a trap before a boss can end your run.
Tips
- Don't over-recruit. A focused 3-role core beats a pile of random units.
- Bank on a high. The run wants you to get greedy — the players who win know when to stop.
- Frontline first. A crew with no wall folds; a wall with no damage stalls. Balance both.
Reference · auto-synced from the game
Heroes · draft & position them
| Hero | Role | Rarity | HP | ATK | Special |
|---|---|---|---|---|---|
| frontline | Starter | 1180 | 74 | taunt | |
| tempo | Starter | 880 | 112 | crit | |
| support | Starter | 960 | 52 | heal | |
| damage | Common | 840 | 126 | chaos | |
| support | Rare | 900 | 74 | shield | |
| frontline | Legendary | 1320 | 86 | mark | |
| tempo | Legendary | 850 | 106 | mark | |
| frontline | Rare | 1240 | 126 | chaos | |
| tempo | Starter | 900 | 72 | deal | |
| support | Starter | 980 | 58 | peace | |
| tempo | Legendary | 900 | 88 | proof | |
| support | Legendary | 980 | 62 | charter | |
| support | Rare | 940 | 64 | puzzle | |
| support | Legendary | 880 | 78 | invert | |
| support | Legendary | 960 | 70 | endpoint | |
| tempo | Legendary | 860 | 84 | route | |
| frontline | Legendary | 1180 | 88 | captain | |
| support | Rare | 900 | 72 | reply | |
| damage | Legendary | 880 | 110 | pump |
Enemies
| Enemy | HP | ATK | Bounty |
|---|---|---|---|
| 470 | 80 | 26 | |
| 420 | 94 | 24 | |
| 580 | 72 | 30 | |
| 1180 | 128 | 70 | |
| 360 | 70 | 22 | |
| 300 | 104 | 22 | |
| 480 | 84 | 30 | |
| 520 | 112 | 34 | |
| 720 | 120 | 48 |
Rooms — push your luck
FIGHT
Mint Cellar
TRAP
Red Candle Crossing
ELITE
Liquidity Hall
CHEST
Vault Cache
BOSS
Cabal Gate